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- . »»»» PRESENTS ««««
-
- DAWN PATROL
- ===========
-
- TECHNICAL SUPPLEMENT and USER GUIDE ADDENDUM - COMMODORE AMIGA
- --------------------------------------------------------------
-
-
- TYPED BY SHARD - N&B
-
-
- Empire Interactive wish to thank you for purchasing Dawn Patrol. Please be sure
- to register it with us within fourteen days - For more information please see the
- enclosed Registration/Support Card.
-
- Before you begin, please take time to read the important information and
- appendices within this guide.
-
- CONTENTS
- --------
-
- Section 1 - Important Notes.
-
- Memory, Making a User Disk, On Disk Protection and Addendum.
-
- Section 2 - Getting Started.
-
- Appendix A - Controls.
-
- Controlling the Interactive Book and In Flight Controls.
-
- Appendix B - Saving & Loading
-
- Preferences and Pilot Biographies.
-
- Appendix C - Trouble Shooting.
-
- Keyboard Reference Guides.
-
-
- SECTION 1 - IMPORTANT NOTES
- ---------------------------
-
- MEMORY
- Dawn Patrol requires at least 1 MB of memory to run successfully. If your machine
- has only 1 MB of memory, you will not be able to make use of any additional disk
- drives. (Simply disable/disconnect). If your machine has more than 1 MB, you may
- be able to take advantage of the MUSIC option on the Preferences screen.
-
- Before playing Dawn Patrol, ensure that the power for your Amiga has been off for
- at least a minute. This will minimise the chance of your Dawn Patrol disks
- becoming infected with a virus and should effectively clear/defragment the memory.
-
-
- MAKING A USER DISK
- Before playing Dawn Patrol from floppy disk, you are advised to make a USER disk
- to save Preferences and Pilot Biographies - See Appendix B of this guide.
-
- ON-DISK PROTECTION
- The enclosed disk 1 of 3 is copy-protected. If you intend to play the game from a
- floppy-drive, please ensure that you use your original disk 1 when booting the
- game. You may however, make a single user copy of disk 2 and 3 since these are
- accessed frequently for individual parts of the game.
-
- USER GUIDE ADDENDUM
- The enclosed User Guide is based on the IBM PC version of the game however much of
- the information is essential to the Amiga version also. Please ignore references
- to IBM PC/CD-ROM - These will include the following:-
-
- Video Replay & Video Editlng Suite - Page 15, 18, Section 6 (39-43)
- Joystick Controls & Input Devices - Refer to Appendix A in this guide
- Amiga Preferences Screen - Refer to Appendix B in this guide
- Chase View (Page 24-25) Not on Amiga Version
- No Mouse/Joystick Sensitivity on Amiga Version (Page 30)
- Seperate Rudder (Page 31) Not on Amiga Version
-
-
- SECTION 2 - GETTING STARTED
- ---------------------------
-
- HARD DISK USERS
- To install Dawn patrol to Hard Disk, simply load Workbench and insert disk 1.
- Double click the 'Dawn Patrol Disk1' icon and then the 'HD-Install' icon. Soon
- after this you will be presented with the Installation Window. Using the keyboard
- and the mouse, change the Hard Disk partition and path to read your desired
- destination.
-
- eg. WORK:GAMES/PATROL
-
- Once the program has successfully installed, follow the on-screen prompts to begin
- the game.
-
- FLOPPY DRIVE USERS
- Insert your original Dawn Patrol disk 1 and follow the on-screen instructions.
- The program will prompt you to insert other disks when required.
-
-
- APPENDIX A - CONTROLS
- ---------------------
-
- CONTROLLING THE INTERACTIVE BOOK
- The interactive book in Dawn Patrol can be controlled using your mouse and/or
- keyboard - The TAB key (and SHIFT TAB) will move between the selectable items and
- the RETURN/ENTER key (left mouse button) can be used to make your selections. The
- joystick is not available as an option for this part of the game.
-
- IN-FLIGHT CONTROLS
- Options for in flight control are listed below and are obtainable by selecting the
- Preferences screen or by pressing F10 in-flight. Additional keys will be required
- for in flight views and options. These keys are listed as a chart on pages 6-8 of
- this guide.
-
- Keyboard
- Mouse
- Joystick
- Gravis (Mouse stick) - Remember to have the Mouse stick in Port one of your Amiga.
-
- Analogue - This will allow you to configure your Analogue joystick. Once this
- option is selected you will not need to select it again, unless you have restarted
- Dawn Patrol.
-
- Recalibrate - This option allows you to change your previous Analogue joystick
- settings. It can be selected as many times as you wish.
-
- Some keys have been duplicated for the A600 machine.
-
- Rudder left = ALT + <
- Rudder right = ALT + >
- Rudder clear = ALT + /
- Full Rudder deflection, Left = CTRL <
- Full Rudder deflection, Right = CTRL + >
-
- The fire key has also been duplicated on the left and right Amiga keys.
-
-
- APPENDIX B -SAVING/LOADING
- --------------------------
-
- If you intend to play the game from the floppy drive, you are strongly advised to
- make a USER disk before booting the game. This will enable you to save and
- restore Pilot Biographies and Preferences, however, it is not essentlal to play
- the game.
-
- To create a USER disk simply format a disk using Workbench and rename the disk as
- USER. This name is essential for Dawn Patrol to recognise it for this purpose.
-
- The SAVE and LOAD selections can be made on the following pages of the interactive
- book-
-
- Page 1 - Contents Page
- Page 94 - Pilot Biographies Page
- Page 159 - Preferences Page
-
- Clicking on SAVE or LOAD on any one of these three screens will account for both
- Pilot Biographies and Preferences. You do not have to save or load these
- individually.
-
- If you are running the game from a Hard-Disk, you will not be prompted for a USER
- disk.
-
- PREFERENCES
- The following options are available on the Preferences Screen.
-
- Distant 3D On/Off
- Roads On/Off
- Trenches On/Off
- Rivers On/Off
-
- The options below may not be available if your Amiga does not contain enough free
- memory or a 68020 or higher.
-
- Land Detail High/Medium/Low
- 3D Type 16 Colour/32 Colour
- Music Off/On
-
- The Amiga Preferences screen does not contain the following:
-
- Auto Detail
- Auto Window Option
- Screen fades
-
- PILOT BIOGRAPHIES
- Further details for Pilot Biographies can be obtained on Page 17 of the user
- guide.
-
-
- APPENDIX C - TROUBLESHOOTING
- ----------------------------
-
- Problem: 'Failed to install CIA timer interrupt. Please refer to technical
- information'
-
- Solution: If you have an Amiga CD-ROM drive on your machine, it is likely you have
- installed driver software on your hard disk to run it. You will have to
- remove this software before you can run Dawn patrol. If you are unsure
- how to do this please contact the Empire Interactive technical support
- line.
-
- Problem: 'Memory has become too fragmented to continue...'
-
- Solution: This problem should only ever occur if you have been playing for several
- hours. It would then be neccessary to reset your machine as detailed in
- the 'Important Notes' section of this guide.
-
- Problem: After inserting disk One, the game fails to load.
-
- Solution: Please ensure that your Amiga has 1Mb or FREE memory and that you are
- using your original copy of disk 1. If the disk still fails to load,
- this is likely to be caused by a defective disk. In this case, please
- return the offending disks only to our customer services department.
- The address can be found on your warranty card.
-
-
- Empire Interactive Technical Support & Customer Services - 0181-343-9143
-
-
- KEYBOARD REFERENCE GUIDE
- ------------------------
-
- In Flight Keys By Subject
-
- VIEWPOINTS
-
- ESC Change viewee to your aircraft
- SHIFT ESC View of players aircraft maintaining last viewpoint
- F1 Zoom in
- ALT F1 Zoom out
- CTRL F1 Reset zoom
- F2 Rotate vertically around viewee
- ALT F2 Rotate vertically around viewee in opposite direction to F2
- CTRL F2 Reset to default vertical view angle
- F3 Rotate horizontally around viewee
- ALT F3 Rotate horizontally around viewee in opposite direction to F3
- CTRL F3 Reset to default horizontal view angle
- SHIFT F2 View of launched missile
- SHIFT F3 View of nearest friendly aircraft
- SHIFT F4 View of nearest enemy aircraft
- SHIFT F5 View of object you have been assigned to attack according to on-
- screen messages
- SHIFT F7 View of object that last message refers to
- SHIFT F8 View of currently assigned ground target
- SHIFT F9 View of nearest possible ground target
- SHIFT 9 View of your wingman
- F5 Outside view - camera maintains absolute heading and pitch
- ALT F5 Outside view - looking out from viewee messages
- F6 Track view - camera pitches and turns with the aircraft
- ALT F6 Track view - looking out from viewee
- F7 External satellite view
- ALT F7 View below viewee
- F8 View across your aircraft to the viewee (outside lock)
- ALT F8 View looking from in front of your aircraft to the viewee
- CTRL F8 Lock view from behind the viewee to your aircraft
- F9 View from your aircrafts cockpit of the viewee (inside lock)
- ALT F9 View from in front of the viewee to your aircraft
- 5 View the rear of your aircraft from the inside
- 6 View the left of your aircraft from the inside
- 7 View the front of your aircrafts cockpit from the inside
- 8 View the right of your aircraft from the inside
- 9 View the rear of your aircraft from the inside
- 0 Return to cockpit from an outside viewpoint.
- BACKSPACE Inside combat lock - lock onto nearest enemy (see manual)
- Q Toggle between fixed and free viewpoints of viewee
- R Decrease rate of rotation for F2 & F3 keys
- ALT R Increase rate of rotation for F2 & F3 keys
- CTRL R Reset rate of rotation for F2 & F3 keys and reset view angle
- [ Look up (see gun sights if looking forward)
- ] Look down (see instrument panei if looking forward)
- ENTER Outside combat lock (lock onto nearest enemy from outside view)
- ALT F Select the next nearest viewee [fixed mode only]
- CTRL F Reset fixed viewpoint to current nearest viewee
- SHIFT F Toggle between fixed and free viewpoints of viewee
- Z Impact viewpoint - switch view to target when hit
- X Missile viewpoint - switch view to launched bullet
-
- [NUM KEYPAD]
-
- SHIFT 8,4, 6, 2 View directions
-
- ACCELERATION CONTROLS
-
- TAB Speed up time (turns off when any key pressed or mission event
- occurs)
- SHIFT TAB Uninterrupted time speed up
- ALT F10 Decrease time speed-up
- CTRL F10 Increase time speed up
-
- GEAR
-
- W Wheel brake
-
- WEAPON CONTROLS
-
- SPACE Fire (Also Left and Right Amiga Keys)
- T Auto gunfire (only if autopilot ON)
- U Unjam machine gun
- J Increase rate of gunfire
- K Decrease rate of gunfire
-
- FLIGHT CONTROLS
-
- A Autopilot (toggle indication on instrument panel)
- 1 Increase the keyboard flight control sensitivity
- 2 Decrease the keyboard flight control sensitivity
- [NUM KEYPAD] END Full rudder deflection, left
- [NUM KEYPAD) PG DN Full rudder deflection, right
- [NUM KEYPAD] INS Gradual rudder deflection, left
- [NUM KEYPAD] DEL Gradual rudder deflection, right
-
- [NUM KEYPAD](8, 4, 6, 2) Flight directions
-
- CURSOR Right, Left, Up, down. Fiight directions
-
- B Air brake toggle
-
- ENGINE CONTROLS
-
- , Minimum power setting
- . Maximum power setting
- [NUM KEYPAD] - Decrease RPM by single, large steps
- [NUM KEYPAD] + Increase RPM by single, large steps
- SHIFT- Decrease RPM in large steps
- SHIFT + Increase RPM in large steps
- [NUM KEYPAD] SHIFT - Decrease RPM by standard amount
- [NUM KEYPAD] SHIFT + Increase RPM by standard amount
- - Decrease RPM continuously, in small steps
- + Increase RPM continuously, in small steps
-
- GENERAL CONTROLS
-
- F10 Configuration menus
- ALT X Exit flight
- P Pause
- S Sound toggle (off, no engine sounds or with engine
- sounds)
-
- MAPS and WAYPOINTS
-
- M Map screen (ESC to return to flight)
- ; Step back through waypoints
- ' Step forward through waypoints
- SHIFT ; Cycle through position information
-
-
-
- ------------------------------------END---------------------------------------
-